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__NOTOC__ __NOEDITSECTION__ {{Protection}}
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__NOTOC__ __NOEDITSECTION__
 
 
[[File:AntiCraftLazer7.png|center|link=|70x70px]]
 
[[File:AntiCraftLazer7.png|center|link=|70x70px]]
{{Quote|Effective anti-craft defence system. Automatic targeting & firing when powered.}}[[File:AntiCraftLazer7.png|link=|1px|thumb]]
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{{Quote|Effective anti-craft defence system. Automatic targeting & firing when powered.}}
 
----
 
----
{|style="text-align: center; margin: auto; width: 100%;"
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{|width="100%" style="text-align:center; margin:auto; table-layout:fixed;"
|style="width: 25%;"|[[File:AntiCraftLazer1.png|center|link=|70x70px]]
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|[[File:AntiCraftLazer1.png|center|link=|70x70px]]'''Level 1'''
|style="width: 25%;"|[[File:AntiCraftLazer2.png|center|link=|70x70px]]
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|[[File:AntiCraftLazer2.png|center|link=|70x70px]]'''Level 2'''
|style="width: 25%;"|[[File:AntiCraftLazer3.png|center|link=|70x70px]]
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|[[File:AntiCraftLazer3.png|center|link=|70x70px]]'''Level 3'''
|style="width: 25%;"|[[File:AntiCraftLazer4.png|center|link=|70x70px]]
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|[[File:AntiCraftLazer4.png|center|link=|70x70px]]'''Level 4'''
|-
 
|'''Level 1'''
 
|'''Level 2'''
 
|'''Level 3'''
 
|'''Level 4'''
 
 
|}
 
|}
{|style="text-align: center; margin: auto; width: 100%;"
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{|width="100%" style="text-align:center; margin:auto; table-layout:fixed;"
|style="width: 33%;"|[[File:AntiCraftLazer5.png|center|link=|70x70px]]
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|[[File:AntiCraftLazer5.png|center|link=|70x70px]]'''Level 5'''
|style="width: 34%;"|[[File:AntiCraftLazer6.png|center|link=|70x70px]]
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|[[File:AntiCraftLazer6.png|center|link=|70x70px]]'''Level 6'''
|style="width: 33%;"|[[File:AntiCraftLazer7.png|center|link=|70x70px]]
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|[[File:AntiCraftLazer7.png|center|link=|70x70px]]'''Level 7'''
|-
 
|'''Level 5'''
 
|'''Level 6'''
 
|'''Level 7'''
 
 
|}
 
|}
 
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<div class="table-back">
 
<div class="table-back">
 
{{Statistics}}
 
{{Statistics}}
{|border="0" cellpadding="1" cellspacing="1" class="wikitable" width="750px" style="text-align: center;"
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{|class="wikitable" width="100%" style="text-align:center; table-layout:fixed;"
!scope="row"|Ship Level
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!scope="row" width="30%"|Ship Level
!scope="col" style="width: 7%;"|1
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!scope="col"|1!!2!!|3!!4!!5!!6!!7!!8!!9!!10!!11
!scope="col" style="width: 7%;"|2
 
!scope="col" style="width: 7%;"|3
 
!scope="col" style="width: 7%;"|4
 
!scope="col" style="width: 7%;"|5
 
!scope="col" style="width: 7%;"|6
 
!scope="col" style="width: 7%;"|7
 
!scope="col" style="width: 7%;"|8
 
!scope="col" style="width: 7%;"|9
 
!scope="col" style="width: 7%;"|10
 
!scope="col" style="width: 7%;"|11
 
 
|-
 
|-
 
!scope="row"|Number Available
 
!scope="row"|Number Available
  +
|0||0||0||0
|0
 
 
|style="background: #808080; font-weight: bold;"|1||1||1
|0
 
 
|style="background: #808080; font-weight: bold;"|2||2||2||2
|0
 
|0
 
|style="background: #808080; font-weight: bold;"|1
 
|1
 
|1
 
|style="background: #808080; font-weight: bold;"|2
 
|2
 
|2
 
|2
 
 
|}
 
|}
   
{|class="wikitable" style="width: 750px; text-align: center;"
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{|class="wikitable" width="100%" style="text-align:center; table-layout:fixed;"
!scope="col" style="width: 16%"|Icon
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!scope="col"|Icon
!scope="col" style="width: 16%"|Name
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!scope="col"|Abbreviation
!scope="col" style="width: 16%"|Size
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!scope="col"|Size
!scope="col" style="width: 17%"|Maximum Power Consumption
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!scope="col"|Power[[File:PowerIcon.png|link=|20px]] Consumption
!scope="col" style="width: 16%"|Stat Enhancement
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!scope="col"|Stat Enhancement
!scope="col" style="width: 16%"|Projectile Speed
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!scope="col"|[[AI]] Category
 
|-
 
|-
|[[File:AntiCraftLaserIcon.png|40x40px]]||AA||2x2||2||Weapon[[File:WeaponIcon.png|20px|link=]]||Instant
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|[[File:AntiCraftLaserIcon.png|40x40px]]||AA||2x2||0-2||Weapon{{Icon|I=Weapon}}||AntiCraft
 
|}
 
|}
   
{|class="wikitable" style="width: 750px; text-align: center;"
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{|class="wikitable" width="100%" style="text-align:center; table-layout:fixed;"
!scope="col" style="width: 14%"|Volley
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!scope="col"|[[Volley]]
!scope="col" style="width: 14%"|System Damage
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!scope="col"|[[:Category:Crafts|Craft Damage]]
!scope="col" style="width: 14%"|AP Damage
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!scope="col"|Projectile Speed
!scope="col" style="width: 14%"|Shield Damage
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!scope="col"|Range
!scope="col" style="width: 14%"|Crew Damage
 
!scope="col" style="width: 14%"|Direct Hull Damage
 
!scope="col" style="width: 14%"|[[:Category:Crafts|Craft]] Damage
 
 
|-
 
|-
|1||0||0||0||0||0||0.6
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|1||0.6||Instant||1,000 Pixels
 
|}
 
|}
   
{|class="wikitable" style="width: 750px; text-align: center;"
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{|class="wikitable" width="100%" style="text-align:center; table-layout:fixed;"
 
!scope="col" rowspan="2"|Level
 
!scope="col" rowspan="2"|Level
 
!scope="col" rowspan="2"|Reload Time
 
!scope="col" rowspan="2"|Reload Time
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!scope="col" rowspan="2"|Ship Level Required
 
!scope="col" rowspan="2"|Ship Level Required
 
|-
 
|-
!scope="col"|Cost<br />[[File:Mineral.png|20px|central|link=]]
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!scope="col"|Cost<br \>{{Icon|I=Mineral}}
!scope="col"|Time
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!scope="col"|Time<br \>{{Icon|I=Clock}}
 
|-
 
|-
|1||1.25s||50K||12h||5
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|1||1.25s||50K||4h||5
 
|-
 
|-
|2||1.2s||120K||1d||6
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|2||1.2s||120K||16h||6
 
|-
 
|-
|3||1.15s||250K||5d||7
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|3||1.15s||250K||2d||7
 
|-
 
|-
|4||1.1s||600K||1w 1d||8
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|4||1.1s||600K||3d||8
 
|-
 
|-
 
|5||1.05s||1.2M||1w 1d||9
 
|5||1.05s||1.2M||1w 1d||9
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=='''Summary'''==
 
=='''Summary'''==
The Anti Craft Laser (AA) is a 2x2 [[:Category:Weapon Rooms|weapon room]] unlocked at level five. The Anti Craft Laser is also the only room that can destroy enemy [[:Category:Crafts|Crafts]]. Thus, this room is a big target for [[Hangar]] users. The Anti Craft Laser's laser does 0.6 damage to enemy craft while consuming a maximum of two power.
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The Anti Craft Laser (AA) is a 2x2 [[:Category:Defensive Rooms|defense room]] unlocked at level five. It's the only room available to players that can shoot and destroy enemy [[:Category:Crafts|Crafts]] launched from the [[Hangar]]. As a result, it's also a massive target for Hangar users.
   
 
=='''Usage'''==
 
=='''Usage'''==
 
==='''In Combat'''===
 
==='''In Combat'''===
The Anti Craft Laser can be a very risky room to use. One Anti Craft Laser by itself usually can't defend against experienced Hangar users and the two maximum power can allow for easy hull damage. Thus, it is important to [[Armor]] this room well and situate it near repair crew. Despite the downsides, this room is by far one the best ways to counter the Hangar. The fast reload and decent damage can kill Crafts very quickly.
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The AA is a very high risk, high reward room. An AA by itself cannot defend against experienced Hangar users, and its 2 maximum power would just make it an easy target for hull damage. Thus, 4+ [[Armor]] is a necessity for the AA. Despite the risks, the AA is still the best counter to the Hangar.
   
 
==='''When To Use'''===
 
==='''When To Use'''===
  +
The AA should never be used by itself. It's too easily disabled and then focused fired for it to be worthwhile. Thus, players recommend waiting until level 8 where two AAs are available. With 2 AAs, even if one is [[EMP Damage|EMP'd]], the other one can continue to attack the swarming enemy Craft.
When to use the Anti Craft Laser usually depends on playstyle. [[Teleport]] ships can usually wait until level eight, while slow paced gunships might need the defensive capabilities of the room sooner. Usually, waiting until level eight when two AA rooms can be used is optimal, since two AAs make it far more difficult for the enemy to pile up Crafts.
 
   
 
==='''[[AI]]'''===
 
==='''[[AI]]'''===
Since the Anti Craft Laser can only attack Crafts, it doesn’t need power if the enemy doesn't have a Hangar. Below is an AI command that will automatically depower the Anti Craft Laser if the enemy doesn't have any craft deployed. Also, the Anti Craft Laser is counted as an "AntiCraft" in AI coding.
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Below is an AI command that automatically depowers the Anti Craft Laser when there are no enemy Crafts launched.
   
 
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'''Enemy Has Active Craft -> Set Maximum Power'''{{Clear}}
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'''Enemy Has Active Craft -> Increase Power By 1'''{{Clear}}
 
'''None -> Set Zero Power'''{{Clear}}
 
'''None -> Set Zero Power'''{{Clear}}
 
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----
   
 
==='''Crew Interactions'''===
 
==='''Crew Interactions'''===
The Anti Craft Laser is buffed with the Weapon [[File:WeaponIcon.png|20px|link=]] stat on crew. The formula used with this stat can be found [[Formulas#Reload Formula|here]].
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The Anti Craft Laser is buffed with the Weapon {{Icon|I=Weapon}} stat on Crew. The reload reduction formula applied when the Anti Craft Laser is buffed can be found [[Formulas#Reload Formula|here]].
   
  +
=='''Gallery'''==
  +
<gallery position="center" spacing="small" captionalign="center" orientation="none" captionposition="below" bordercolor="transparent" captionsize="small" hideaddbutton="true">
  +
AAExterior1.png|Exterior of the AA on [[Federation Ships|Federation]], [[Qtarian Ships|Qtarian]], and [[Pirate Ships]].
  +
AAExterior2.png|Exterior of the AA on [[Visiri Ships|Visiri]], [[Gray Ships|Gray]], and [[Ardent Protector Ships|Ardent Ships]].
  +
AAExteriorDestroyed1.png|Exterior of the AA when destroyed on Federation, Qtarian, and Pirate Ships.
  +
AAExteriorDestroyed2.png|Exterior of the AA when destroyed on Visiri, Gray, and Ardent Ships.
  +
AADestroyed.png|The AA's destroyed sprite.
  +
</gallery>
   
 
{{Powered Rooms}}
 
{{Powered Rooms}}

Revision as of 06:19, 6 August 2019

AntiCraftLazer7
"Effective anti-craft defence system. Automatic targeting & firing when powered."

AntiCraftLazer1
Level 1
AntiCraftLazer2
Level 2
AntiCraftLazer3
Level 3
AntiCraftLazer4
Level 4
AntiCraftLazer5
Level 5
AntiCraftLazer6
Level 6
AntiCraftLazer7
Level 7

Statistics
Ship Level 1 2 3 4 5 6 7 8 9 10 11
Number Available 0 0 0 0 1 1 1 2 2 2 2
Icon Abbreviation Size PowerPowerIcon Consumption Stat Enhancement AI Category
AntiCraftLaserIcon AA 2x2 0-2 WeaponWeapon AntiCraft
Volley Craft Damage Projectile Speed Range
1 0.6 Instant 1,000 Pixels
Level Reload Time Upgrade Ship Level Required
Cost
Mineral
Time
Clock
1 1.25s 50K 4h 5
2 1.2s 120K 16h 6
3 1.15s 250K 2d 7
4 1.1s 600K 3d 8
5 1.05s 1.2M 1w 1d 9
6 1.0s 1.8M 1w 2d 10
7 0.95s 2M 1w 3d 10

Summary

The Anti Craft Laser (AA) is a 2x2 defense room unlocked at level five. It's the only room available to players that can shoot and destroy enemy Crafts launched from the Hangar. As a result, it's also a massive target for Hangar users.

Usage

In Combat

The AA is a very high risk, high reward room. An AA by itself cannot defend against experienced Hangar users, and its 2 maximum power would just make it an easy target for hull damage. Thus, 4+ Armor is a necessity for the AA. Despite the risks, the AA is still the best counter to the Hangar.

When To Use

The AA should never be used by itself. It's too easily disabled and then focused fired for it to be worthwhile. Thus, players recommend waiting until level 8 where two AAs are available. With 2 AAs, even if one is EMP'd, the other one can continue to attack the swarming enemy Craft.

AI

Below is an AI command that automatically depowers the Anti Craft Laser when there are no enemy Crafts launched.


Enemy Has Active Craft -> Increase Power By 1

None -> Set Zero Power


Crew Interactions

The Anti Craft Laser is buffed with the Weapon Weapon stat on Crew. The reload reduction formula applied when the Anti Craft Laser is buffed can be found here.

Gallery


Powered Rooms


Weapon Rooms

Weapon Rooms: Mineral Mining LaserBolterKias PhaserK BlasterMinigunPhoton PhaserPlasma DischargerParticle DischargerLaser BlasterRailgunPhoton DisruptorEMP CannonIon Cannon

Consumable/Platform Rooms: Missile LauncherMulti Missile LauncherHangarTeleportSmall Weapons PlatformMedium Weapons Platform


Defense Rooms

Defends Via Damage: Anti Craft LaserSecurity GateSmall Gas TrapZaki Tentacle GardenDisintegrator Gate

Defends Via Support: Shield GeneratorShield BatteryMed BayToiletFlower GardensAndroid StudioVisiri MechbayZongzi FactoryRadar

Defends Via Dodge: EngineFusion Drive EngineCloak Generator


Support Rooms

Supports Via Healing: Med BayToiletFlower Gardens

Reactors: Small ReactorFusion ReactorCoal ReactorPower CapacitorLarge ReactorBackup Capacitor