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Summary

Crew stats are measures of the skills which a Crew possesses. There are currently 8 increasable stats, plus Walk Speed and Run Speed and (both of which lack image files).These 8 are:

HP
HP
Health of the crew. Pilot
Pilot
Increases Hangar reload speed, or escape chance while in the Bridge.
Attack
Attack
The amount of damage dealt each turn while attacking. Science
Science
Increases reload speed in Shield Generator, Shield Battery, Cloak Generator and Photon Disruptor.
Repair
Repair
Amount of room health repaired per turn while repairing, and slightly decreases fire duration if in room when fire starts. Engine
Engine
Increases dodge chance in Engine, or reload speed in Android Studio.
Ability
Ability
Effect varies based on crew's skill (level 10+ on 3+ crew) Weapon
Weapon
Increases firing speed of most Laser and Cannon rooms when inside.
Stamina
Stamina
Increases how long this crew can run for. Fire Resistance
Fire Resistance
Greatly decreases fire duration if in room when fire starts.

Walk and Run speed work differently depending on if you are doing a ground battle or a ship battle. In ground battles, they are used to give turn meter. Note that Run speed only has an effect when you have Stamina. In ship battles, they determine a crew's movement speed through a ship. Note that here also, a crew can only run while they have Stamina. HP, Attack, Stamina and Ability can be trained in the Gym. Pilot, Weapon, Engine and Science can be trained in the Academy. Fire Resistance CANNOT be trained, but is increasable through items. Training always gives a % gain equal to the Training points in that stat, apart from for Stamina, which gets a flat increase. Items always give a flat bonus, apart from for Ability, which gets a % bonus.

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