Zaki Tentacle Garden   Disintegrator Gate

"Like electro-shock therapy? Zap enemy boarders with this security room!"

Ship Level 1 2 3 4 5 6 7 8 9 10 11
Limit 1 1 1 1 1 1 1 1 1 1 1
Icon Abbreviation Size PowerPower.png Consumption Stat Enhancement AI Category
SecurityGateIcon.png DG 2x2 0-3 None Security Room
Level Reload Time Crew Damage Innate Armor Cost central Ship Level Required
1 3s 10 100 150 1


The Disintegrator Gate is the purchasable counterpart of the Zaki Tentacle Garden. It costs 150 Doves Dove.png, shares the exact same stats, and cannot be purchased if the player already owns the Zaki Tentacle Garden.


In Combat

The Disintegrator Gate functions exactly as the ZTG does. It can hold 2 Crew and has 100 innate Armor, making it easier to defend. Its 3 maximum power consumption, however, is its greatest drawback. It's simply way too expensive to be worthwhile.

When To Use

Unlike the ZTG, the Disintegrator Gate is obtainable at level 4+, giving it some use, albeit very little. It's still extremely ineffective late-game due to its low DPS and power consumption. Early to mid-game players are unlikely to afford the DG, but even if they can, it drains way too much power for them to use.


The below AI command depowers the Disintegrator Gate whenever the enemy Teleport is destroyed or missing. However, due to the limits of Python 1.0, the AI command may continue to send power even if there are no enemy boarders left, or worse, power off when there are still enemy boarders onboard.

Enemy Teleport HP > 0% -> Set Power to 1

None -> Set Zero Power

After Python 3.x is researched, a much more effective AI command is available. Do note that there is a small window of time an enemy boarder is able to walk through the Disintegrator Gate due to its reload time.

Friendly Room Has Enemy -> Set Power to 1

None -> Set Zero Power

Crew Interactions

The Disintegrator Gate cannot be buffed with crew.


Powered Rooms

Weapon Rooms

Weapon Rooms: Mineral Mining LaserBolterKias PhaserK BlasterMinigunPhoton PhaserPlasma DischargerParticle DischargerLaser BlasterRailgunPhoton DisruptorEMP CannonIon Cannon

Consumable/Platform Rooms: Missile LauncherMulti Missile LauncherHangarTeleportSmall Weapons PlatformMedium Weapons Platform

Defense Rooms

Defends Via Damage: Anti Craft LaserSecurity GateSmall Gas TrapZaki Tentacle GardenDisintegrator Gate

Defends Via Support: Shield GeneratorShield BatteryMed BayToiletFlower GardensAndroid StudioVisiri MechbayZongzi FactoryRadar

Defends Via Dodge: EngineFusion Drive EngineCloak Generator

Support Rooms

Supports Via Healing: Med BayToiletFlower Gardens

Reactors: Small ReactorFusion ReactorCoal ReactorPower CapacitorLarge ReactorBackup Capacitor

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