Med Bay | Toilet | Flower Gardens |
Ship Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
Limit | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Icon | Abbreviation | Size | Power Consumption | Stat Enhancement | AI Category |
---|---|---|---|---|---|
FG | 3x2 | 0-1 | Science | Medical Room |
Level | Reload Time | Crew HP Healed | Ship Level Required |
---|---|---|---|
1 | 2.5s | 1 | 1 |
Summary
Flower Gardens are a 3x2 Defense room purchasable with Starbux . Alongside with being a Mother's Day exclusive room, Flower Gardens are the only Medical room that is able to heal three Crew at a time. Amazingly, it only consumes a maximum of one power. Unfortunately, Flower Gardens cannot be purchased if the player already owns the Toilet.
Usage
In Combat
The Flower Gardens' increased size and incredible power efficiency make it a very powerful healer. For only one power, a player can rejuvenate three Crew at a time. This can be quite useful in drawn-out battles, especially when paired with a second Medical room. However, just like the Toilet, Flower Gardens are easily destroyed and exploited for Hull Damage due to their one maximum power. Thus, Armor them as much as possible.
When To Use
Like the Toilet, Flower Gardens can be used as an early Med Bay for players who have not unlocked it yet. Players as early as level 4 can obtain Flower Gardens and utilize its healing. Its main weakness is also nullified since players under level 8 do not have sufficient AI to target them. Past level 8, Flower Gardens are mostly seen in conjunction with the Med Bay for vast healing, usually on Teleport ships.
AI
Below is an AI command that automatically depowers Flower Gardens when the chance of Crew being damaged is incredibly low. Although it may not be very useful later into the fight, it's still good to have for efficient power management. This command requires Python 3.x.
Friendly Room Has Enemy-> Increase Power By 1
Your Ship Has no Active Shield -> Increase Power By 1
None -> Set Zero Power
Crew Interactions
Flower Gardens are buffed with the Science stat on Crew. The reload reduction formula applied when Flower Gardens are buffed can be found here.
Trivia
- Flower Gardens are the first room in the game to have a plural name.
- Flower Gardens do not have a destroyed sprite.
Powered Rooms
Weapon Rooms: Mineral Mining Laser • Bolter • Kias Phaser • K Blaster • Minigun • Photon Phaser • Plasma Discharger • Particle Discharger • Laser Blaster • Railgun • Photon Disruptor • EMP Cannon • Ion Cannon
Consumable/Platform Rooms: Missile Launcher • Multi Missile Launcher • Hangar • Teleport • Small Weapons Platform • Medium Weapons Platform
Defends Via Damage: Anti Craft Laser • Security Gate • Small Gas Trap • Zaki Tentacle Garden • Disintegrator Gate
Defends Via Support: Shield Generator • Shield Battery • Med Bay • Toilet • Flower Gardens • Android Studio • Visiri Mechbay • Zongzi Factory • Radar
Defends Via Dodge: Engine • Fusion Drive Engine • Cloak Generator
Supports Via Healing: Med Bay • Toilet • Flower Gardens
Reactors: Small Reactor • Fusion Reactor • Coal Reactor • Power Capacitor • Large Reactor • Backup Capacitor