Small Reactor | Fusion Reactor | Power Capacitor | Coal Reactor |
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
Level 11 |
Ship Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Number Available | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 |
Icon | Abbreviation | Size | Stat Enhancement | AI Category |
---|---|---|---|---|
FRE | 4x2 | None | Reactor |
Summary
The Fusion Reactor is a 4x2 Reactor unlocked at level eight. The Fusion Reactor is meant for mid-late ships, as they struggle to power most rooms only using the power generated from Small Reactors. The Fusion Reactor is by far the largest Starship Reactor and the most efficient one relative to size once at level 8.
Usage
Battle Mechanics
The Fusion Reactor will continue to provide power even when it's upgrading, EMP'd, or System Hacked. The Fusion Reactors health bars also influence how much power it generates, with one health bar representing one power. Reactors in general also have some hidden mechanics. The game forces the player to have at least one Reactor on their ship at all times. In addition, if no Reactors on the player's ship are at full HP, the game will automatically give the player a 0% Escape Rate, regardless of the Bridge.
In Combat
The Fusion Reactor is treated similarly to how the Small Reactor is treated, with Landmines or Security Gates helping to protect it from enemy boarders. The Fusion Reactor doesn't need Armor at higher levels due to its massive health, but it's still good to Armor the Fusion Reactor to protect it against Penetrator Missiles.
When To Use
The Fusion Reactor should be used if the player is having a hard time powering their ship. The amount of space the Fusion Reactor takes up may make this hard, so the player might have to rework their layout to get it to fit. At level 9 or 10, it usually becomes mandatory to use the Fusion Reactor due to the immense power upkeep of rooms.
AI
The Fusion Reactor cannot be programmed with AI.
Crew Interactions
The Fusion Reactor cannot be buffed by Crew.
Gallery
Powered Rooms
Weapon Rooms: Mineral Mining Laser • Bolter • Kias Phaser • K Blaster • Minigun • Photon Phaser • Plasma Discharger • Particle Discharger • Laser Blaster • Railgun • Photon Disruptor • EMP Cannon • Ion Cannon
Consumable/Platform Rooms: Missile Launcher • Multi Missile Launcher • Hangar • Teleport • Small Weapons Platform • Medium Weapons Platform
Defends Via Damage: Anti Craft Laser • Security Gate • Small Gas Trap • Zaki Tentacle Garden • Disintegrator Gate
Defends Via Support: Shield Generator • Shield Battery • Med Bay • Toilet • Flower Gardens • Android Studio • Visiri Mechbay • Zongzi Factory • Radar
Defends Via Dodge: Engine • Fusion Drive Engine • Cloak Generator
Supports Via Healing: Med Bay • Toilet • Flower Gardens
Reactors: Small Reactor • Fusion Reactor • Coal Reactor • Power Capacitor • Large Reactor • Backup Capacitor