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Research Sprite
"Medium sized missile filled with chemical warhead. Effective against crew."

Level 1
Level 2
Level 3
Level 4
Level 5
Level 1 Level 2 Level 3 Level 4 Level 5

Level 6
Level 7
Level 6 Level 7

Volley Space Missile Speed
1 2 15 Pixels/s
Level Crew Damage Build
Cost Gas.png Time Clock.png
1 2 30 45s
2 2.5 35 45s
3 3 45 45s
4 4 60 45s
5 5 75 45s
6 6.5 90 45s
7 7.5 120 45s


The Jungler Missile is a Missile unlocked for the Missile Launcher/Multi Missile Launcher after the player researches Jungler in the Laboratory. The Jungler Missile deals substantial Crew Damage to the room it hits.

Like all Missiles, the Jungler Missile bypasses shields and can be dodged by ships that have a powered Engine onboard. The Jungler Missile can be upgraded by continuing to research Jungler in the Laboratory.


Missile Combos

Jungle Spam [DPS][Early-Mid Game] JungleMissile6.png + JungleMissile6.png

  • Advantages: Can deal massive amounts of Crew Damage in a short period of time.
  • Disadvantages: It's hard to implement without Python 3.X, and it cannot deal any System Damage.
  • Additional Notes: This combo should target rooms Crew tend to huddle in like the Teleport, Hangar, etc.

Jungler Bait [DPS][Early-End Game] JungleMissile6.png + (Rocket6.png / JavelinMissile6.png / Scarlet6.png)

  • Advantages: One of the secondary Missiles are used to bait repair Crew into the Jungler Missile.
  • Disadvantages: Struggles against fast Crew and is hard to implement without Python 3.x.

When To Use

Many recommended using the Jungler Missile once it's at level 5-6. Its Crew Damage at those levels becomes incredibly powerful, often two shotting repair Crew. The Jungle Missile at level 1-4 simply can't compare as they struggle against tankier Crew.


The AI equip command for the Jungler Missile is relatively straightforward. Once the below AI equip command is in the Missile Launcher/Multi Missile Launcher, it will automatically equip the Jungler Missile during combat.

None -> Set Highest Character Damage

Since the Jungler Missile only deals Crew Damage, the AI command below can be used to avoid wasting Missiles on rooms with no Crew. Python 3.X research is required to do this AI command.

None -> Target ___ Room

Target Room Has Enemy -> Set Highest Character Damage


Rocket MissileJavelin MissileJungle MissilePenetrator MissileEMP MissileScarlet MissileICBM
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