|Medium Weapons Platform||Laser Blaster||Railgun||Photon Disruptor|
|Level 1||Level 2||Level 3||Level 4||Level 5|
|Icon||Abbreviation||Size||Power Consumption||Stat Enhancement||AI Category|
|Volley||System Damage||Shield Damage||EMP Length||Projectile Speed||Projectile Delay|
|Level||Reload Time||Upgrade||Ship Level Required|
The Photon Disruptor is a 3x2 weapon room that can be built on the Medium Weapons Platform. The Photon Disruptor specializes in high Shield damage, making it the ultimate counter to the Shield Generator. The tradeoff for the high Shield damage is abysmal stats elsewhere.
The Photon Disruptor can quickly bring down the enemy shield with its high Shield damage and projectile speed. However, the Photon Disruptor is quite lacking elsewhere. Its 1s EMP is too short to make a real impact on a room's reload time, but it can be used to disable Landmines. Outside of that, the Photon Disruptor is simply not worth the three power once the enemy shield is destroyed.
When To Use
Obviously, the Photon Disruptor should be used if the player struggles against shields. The Photon Disruptor can also be a great addition to Hangar and gunship loadouts. With the shield destroyed faster, Rushed Craft and weapon rooms can deal much more damage to systems before the enemy can deal with them.
Since the Photon Disruptor isn't that useful outside of taking down the enemy shield, AI that depowers the Photon Disruptor once the shield is no longer an issue can save power. Note that using the "Enemy Ship has Shield" AI can be risky because it can power and depower the Photon Disruptor before it can even fire. This is because most of the time, another weapon room would have already taken down the shield.
Enemy Shield Room HP > 0% -> Increase Power By 1 OR Enemy Ship has Shield -> Increase Power By 1 None -> Set Zero Power
The Photon Disruptor is buffed with the Science stat on Crew. The reload reduction formula applied when the Photon Disruptor is buffed can be found here.