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Medium Weapons Platform   Laser Blaster   Railgun   Photon Disruptor

"A particle weapon designed to take down shield defenses and temporarily disable enemy systems."

Level 1 Level 2 Level 3
Level 4 Level 5 Level 6

Ship Level 1 2 3 4 5 6 7 8 9 10 11 12
Number Available 0 0 0 0 0 0 0 1 1 1 1 1
Icon Abbreviation Size PowerPower.png Consumption Stat Enhancement AI Category
MediumsWeaponPlatformWeaponIcon.png PD 3x2 0-3 ScienceScience.png Laser Room
Volley System Damage Shield Damage EMP Length Projectile Speed Projectile Delay
4 0.1 0.5 0.25s 100 Pixels/s 0.25s
Level Reload Time Ammo Upgrade Ship Level Required
Per Second Capacity Cost
1 3.5s 0.05625 135 400K 2d 8
2 3.25s 0.0625 150 700K 3d 9
3 3s 0.0665 160 1.5M 4d 10
4 2.75s 0.07085 170 1.8M 6d 11
5 2.5s 0.075 180 2.3M 1w 1d 11
6 2.3s 0.0812 190 3M 1w 1d 12


The Photon Disruptor is a 3x2 Weapon room that can be built on the Medium Weapons Platform. The Photon Disruptor specializes in high Shield damage, making it the ultimate counter to the Shield Generator. The tradeoff for the high Shield damage is abysmal stats elsewhere. It also consumes ammo that recharges over time (Volley ≠ Ammo).


In Combat

The Photon Disruptor can quickly bring down the enemy shield with its high Shield damage and projectile speed. Its damage elsewhere, however, is very lacking. Its 1s EMP in conjunction with its extremely fast reload can disable rooms somewhat adequately. However, its EMP is best suited towards disabling Sprinklers and Landmines.

When To Use

Obviously, the Photon Disruptor should be used if the player struggles against shields. With the shield destroyed faster, Rushed Craft and weapon rooms can deal much more damage to systems before the enemy can deal with them. Teleport users may also find the room's spammable EMP very helpful for disabling Landmines.


Some players may not find the Photon Disruptor useful once the shield is down. The below AI command can be used in this case to help save power. Be warned, using the "Enemy Ship has Shield" command can be risky since most of the time, another weapon would've already taken down the shield by the time the Photon Disruptor can fire, depowering and wasting it.

Enemy Shield Room HP > 0% -> Increase Power By 1 OR Enemy Ship has Shield -> Increase Power By 1

None -> Set Zero Power

Crew Interactions

The Photon Disruptor is buffed with the Science Science.png stat on Crew. The reload reduction formula applied when the Photon Disruptor is buffed can be found here.

Ammo Statistics

Level Capacity Clock.png To Reach
1 135 40m
2 150 40m
3 160 ~40m 6s
4 170 ~40m
5 180 40m
6 190 ~39m


  • The Photon Disruptor's ammo was officially added on July 16th, 2019. Before that, it was implemented and removed multiple times due to bugs or accidents during production.


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Weapon Rooms

Weapon Rooms: Mineral Mining LaserBolterKias PhaserK BlasterMinigunPhoton PhaserPlasma DischargerParticle DischargerLaser BlasterRailgunPhoton DisruptorEMP CannonIon Cannon

Consumable/Platform Rooms: Missile LauncherMulti Missile LauncherHangarTeleportSmall Weapons PlatformMedium Weapons Platform

Defense Rooms

Defends Via Damage: Anti Craft LaserSecurity GateSmall Gas TrapZaki Tentacle GardenDisintegrator Gate

Defends Via Support: Shield GeneratorShield BatteryMed BayToiletFlower GardensAndroid StudioVisiri MechbayZongzi FactoryRadar

Defends Via Dodge: EngineFusion Drive EngineCloak Generator

Support Rooms

Supports Via Healing: Med BayToiletFlower Gardens

Reactors: Small ReactorFusion ReactorCoal ReactorPower CapacitorLarge ReactorBackup Capacitor