|Medium Weapons Platform||Laser Blaster||Railgun||Photon Disruptor|
|Level 1||Level 2||Level 3|
|Level 4||Level 5||Level 6|
|Icon||Abbreviation||Size||Power Consumption||Stat Enhancement||AI Category|
|Volley||System Damage||Shield Damage||EMP Length||Projectile Speed||Projectile Delay|
|Level||Reload Time||Ammo||Upgrade||Ship Level Required|
The Photon Disruptor is a 3x2 Weapon room that can be built on the Medium Weapons Platform. The Photon Disruptor specializes in high Shield damage, making it the ultimate counter to the Shield Generator. The tradeoff for the high Shield damage is abysmal stats elsewhere. It also consumes ammo that recharges over time (Volley ≠ Ammo).
The Photon Disruptor can quickly bring down the enemy shield with its high Shield damage and projectile speed. Its damage elsewhere, however, is very lacking. Its 1s EMP in conjunction with its extremely fast reload can disable rooms somewhat adequately. However, its EMP is best suited towards disabling Sprinklers and Landmines.
When To Use
Obviously, the Photon Disruptor should be used if the player struggles against shields. With the shield destroyed faster, Rushed Craft and weapon rooms can deal much more damage to systems before the enemy can deal with them. Teleport users may also find the room's spammable EMP very helpful for disabling Landmines.
Some players may not find the Photon Disruptor useful once the shield is down. The below AI command can be used in this case to help save power. Be warned, using the "Enemy Ship has Shield" command can be risky since most of the time, another weapon would've already taken down the shield by the time the Photon Disruptor can fire, depowering and wasting it.
Enemy Shield Room HP > 0% -> Increase Power By 1 OR Enemy Ship has Shield -> Increase Power By 1 None -> Set Zero Power
The Photon Disruptor is buffed with the Science stat on Crew. The reload reduction formula applied when the Photon Disruptor is buffed can be found here.
- The Photon Disruptor's ammo was officially added on July 16th, 2019. Before that, it was implemented and removed multiple times due to bugs or accidents during production.
Weapon Rooms: Mineral Mining Laser • Bolter • Kias Phaser • K Blaster • Minigun • Photon Phaser • Plasma Discharger • Particle Discharger • Laser Blaster • Railgun • Photon Disruptor • EMP Cannon • Ion Cannon