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Security Gate   Small Gas Trap

SecurityGate8
"A defensive security gate to prevent enemies from passing through your ship. Requires power to operate."

SecurityGate1
SecurityGate2
SecurityGate3
SecurityGate4
Level 1 Level 2 Level 3 Level 4
SecurityGate5
SecurityGate6
SecurityGate7
SecurityGate8
Level 5 Level 6 Level 7 Level 8

Statistics
Ship Level 1 2 3 4 5 6 7 8 9 10 11
Number Available 0 0 1 1 1 1 1 2 2 2 2
Icon Size PowerPower Consumption Stat Enhancement AI Category
SecurityGateIcon1x20-1NoneSecurity Room
Level Reload Time Crew Damage Innate Armor Cost
Mineral
Ship Level Required
12s4501.5K3
22s55010K4
32s75025K4
42s85050K5
51.875s8100100K6
61.875s9100250K7
71.75s9100750K8
81.75s101001.4M9

Summary

The Security Gate is a 1x2 Trap room unlocked at level three. It's a decent counter to the Teleport, with each full charge dealing rather high amounts of Crew Damage to any enemy Crew unlucky enough to pass through it.

Usage

In Combat

The Security Gate truly shines when placed near commonly boarded targets; examples include the Small Reactor and Teleport. Placing it next to Lifts can also be just as deadly. Armor, although not necessary due to innate Armor, is still recommended due to the Security Gate's small size and low power consumption.

When To Use

The Security Gate is a great way to kill boarders in the early-game. However, it becomes less and less useful near mid-game, as more effective anti-boarder tactics are needed. Its damage is rather weak and cannot kill strong boarders. Even worse, the Security Gate is a massive target due to its small Crew capacity and low power.

AI

The below AI command depowers the Security Gate whenever the enemy Teleport is destroyed or missing. However, due to the limits of Python 1.0, the AI command may continue to send power even if there are no enemy boarders left, or worse, power off when there are still enemy boarders onboard.


Enemy Teleport HP > 0% -> Increase Power By 1
None -> Set Zero Power


After Python 3.x is researched, a much more effective AI command is available. Do note that there is a small window of time an enemy boarder is able to walk through the Security Gate due to its reload time.


Friendly Room Has Enemy -> Increase Power By 1
None -> Set Zero Power

Crew Interactions

The Security Gate cannot be buffed with Crew.

Gallery


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