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Shield Generator   Shield Battery

ShieldBattery7
"Auxiliary shield battery to help restore shields faster in battle."

ShieldBattery1
ShieldBattery2
ShieldBattery3
ShieldBattery4
Level 1 Level 2 Level 3 Level 4
ShieldBattery5
ShieldBattery6
ShieldBattery7
Level 5 Level 6 Level 7

Statistics
Ship Level 1 2 3 4 5 6 7 8 9 10 11
Number Available 0 0 0 0 0 0 0 0 1 1 1
Icon Abbreviation Size PowerPower Consumption Stat Enhancement AI Category
ShieldIconSB2x20-2ScienceScienceShield Room
Level Reload Time Capacity Recharge Upgrade Ship Level Required
Cost
Mineral
Time
Clock
110.5s1800K6d9
210s11M1w9
39.5s11.2M1w 1d9
49s11.5M1w 2d10
58.5s11.8M1w 3d10
68.25s12M1w 4d11
78s12.5M1w 6d11

Summary

The Shield Battery is a 2x2 Defense room room unlocked at level nine. It recharges the player's shield hitpoints by one every time it reloads and stops once it hits the maximum capacity. Due to the importance of shields, the Shield Battery has become a very popular room amongst players.

Usage

Battle Mechanics

The Shield Battery requires the player to have a Shield Generator onboard their ship to function. Otherwise, it'll do nothing. In addition, destroying the Shield Battery will not cause all shield hitpoints to drop to 0 like destroying the Shield Generator does. This is because the Shield Battery does not project a shield, it merely supports it.

In Combat

The Shield Battery should be treated as a second Shield Generator. It's in the same AI category as the Shield Generator, meaning players using AI to attack the Shield Generator will also be able to attack the Shield Battery. In addition, the Shield Battery's small size, low power consumption, and overall usefulness make it much harder to defend when compared to the Shield Generator. Thus, Armor and man the Shield Battery as much as possible.

When To Use

The Shield Battery is a welcome defense room for all types of ships. With the defensive capabilities of shields in the later levels, the Shield Battery will tremendously boost survivability against enemy barrages and ensure steady return fire. Players may not find room for the Shield Battery at first, but level 10 and 11 ships will have more than enough room to carry it.

AI

Below is an AI command that automatically depowers the Shield Battery when it no longer serves any use. Since the Shield Battery can't recharge HP past the maximum shield capacity, it doesn't need to be powered when you have a full HP shield. In addition, if all shield-damaging weapons are destroyed or not equipped, the Shield Battery can also be unpowered.


Your Ship Has Full Shield -> Set Zero Power
Enemy Laser Room HP > 0% -> Increase Power By 1
Enemy Cannon Room HP > 0% -> Increase Power By 1
Enemy Craft Count > 0 -> Increase Power By 1
None -> Set Zero Power

Crew Interactions

The Shield Battery is buffed with the Science Science stat on Crew. The reload reduction formula applied when the Shield Battery is buffed can be found here.

Trivia

  • The Shield Battery was originally unlocked at level 7, but it was changed to level 9 as it was too powerful to deal with for mid-game ships.

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