Laboratory is onboard the Starbase, a Fleet can begin researching various upgrades and technologies to further improve their Starbase. Researches will either cost Supplies or Starbux , and they can be instantly completed by paying additional Starbux.
The below table of contents displays every single research available to Starbases. A research's Laboratory requirement for their
first level determines its category placement. Alternatively, hitting Ctrl + F or Command + F and typing in keywords can be done to navigate the page on PC/Mac. Due to page size, uses for the more elaborate researches are found on their respective pages.
Level 1 Laboratory Researches
"Increases the amount of rooms a Starbase can build/upgrade simultaneously."
"Allows a Fleet to paste colorful Stickers onto their Starbase! Or they can add depressing ones, we don't judge."
"Upgrades the Rocket Missile, increasing damage and cost. No level 1 this time, the Rocket Missile came with the packaging!"
"Unlocks and upgrades the Jungle Missile, increasing damage and cost. No, the warheads are not replaced with farts at later levels."
"Unlocks and upgrades the Penetrator Missile, increasing damage and cost. Don't take it the wrong way and we'll be fine ;)."
"Upgrades the Mimic Missile, increasing damage and cost. No level 1 this time, the Mimic Missile came with the packaging!"
"A certain percentage of Missiles, Crafts, Androids, and Cores are given back after a Starbase is attacked."
"Allows a Fleet to expand their Starbase. The grids gained AKA Grid B, can only hold Resource Rooms and Lifts."
Level 2 Laboratory Researches
"Allows a Fleet to Paint their Starbase and apply Skins. So colorful!"
"Unlocks and upgrades the Mini Droid, increasing stats and cost. This all-in-one Android does everything! Albeit extremely mediocre."
"Unlocks and upgrades the EMP Missile, increasing damage and cost. It has gotten so advanced not even turning the room off and on again will work!"
"Unlocks the ability to place Modules in Rooms. Now they can finally add that back scratcher!"
"Your Fleet installed some "100% virus-free no scam" plugins and unlocked new AI commands."
Level 3 Laboratory Researches
"Puts all uncollected Missiles, Androids, Crafts, and Resources in a box a Fleet member can collect at the Bridge."
"Unlocks and upgrades the Scarlet Missile, increasing damage and cost. And no, the Missile doesn't play your Fleet's disstrack."
Level 4 Laboratory Researches
"Adds a button that rearms all Modules along with queuing any consumed Missiles, Androids, Crafts, and Cores to be rebuilt."
1 "Unlocks option to rearm most ship weapons and modules quickly."
"Unlocks and upgrades the Javelin Missile, increasing damage and cost. With this Missile, Armor will say, 'Am I a joke to you?'"
• Fleets • Tournament Starbase Researches
• Leagues • Starship Researches • Dropship • Merchant Ship • Ad Blimps • Tapjoy Ship Objectives
• gBay • Day Trader • Collector Bot 3K • Supply Chain Automation Atomic Dissassembly