Zaki Tentacle Garden | Disintegrator Gate |
Ship Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|---|---|---|---|---|
Limit | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Icon | Abbreviation | Size | Power Consumption | Stat Enhancement | AI Category |
---|---|---|---|---|---|
ZTG | 2x2 | 0-3 | None | Security Room |
Level | Reload Time | Crew Damage | Innate Armor | Ship Level Required |
---|---|---|---|---|
1 | 3s | 10 | 100 | 1 |
Summary
The Zaki Tentacle Garden is a 2x2 Trap Room awarded to members of the Fleet, ZAKI龍 for winning the August 2018 Tournament. The top 50 captains of the Individual Leaderboard also received this room. It's very expensive, taking up 4 grids and consuming a whopping 3 power.
Usage
In Combat
The Zaki Tentacle Garden is a much more expensive level 10 Security Gate. It's however much easier to defend the ZTG in comparison due to its innate Armor and larger size. Its 3 maximum power, although boosting survivability immeasurably, is its greatest drawback. It's simply way too expensive to operate.
When To Use
Most players who got the ZTG are level 10 or 11, meaning they have little to no use for this room. Besides its ridiculous power consumption, it takes up a lot of space for a Trap room. In addition, it has even less DPS compared to the Security Gate, which itself already struggles against tanky boarders.
AI
The below AI command depowers the ZTG whenever the enemy Teleport is destroyed or missing. However, due to the limits of Python 1.0, the AI command may continue to send power even if there are no enemy boarders left, or worse, power off when there are still enemy boarders onboard.
Enemy Teleport HP > 0% -> Set Power to 1
None -> Set Zero Power
After Python 3.x is researched, a much more effective AI command is available. Do note that there is a small window of time an enemy boarder is able to walk through the ZTG due to its reload time.
Friendly Room Has Enemy -> Set Power to 1
None -> Set Zero Power
Crew Interactions
The Zaki Tentacle Garden cannot be buffed with crew.
Gallery
Powered Rooms
Weapon Rooms: Mineral Mining Laser • Bolter • Kias Phaser • K Blaster • Minigun • Photon Phaser • Plasma Discharger • Particle Discharger • Laser Blaster • Railgun • Photon Disruptor • EMP Cannon • Ion Cannon
Consumable/Platform Rooms: Missile Launcher • Multi Missile Launcher • Hangar • Teleport • Small Weapons Platform • Medium Weapons Platform
Defends Via Damage: Anti Craft Laser • Security Gate • Small Gas Trap • Zaki Tentacle Garden • Disintegrator Gate
Defends Via Support: Shield Generator • Shield Battery • Med Bay • Toilet • Flower Gardens • Android Studio • Visiri Mechbay • Zongzi Factory • Radar
Defends Via Dodge: Engine • Fusion Drive Engine • Cloak Generator
Supports Via Healing: Med Bay • Toilet • Flower Gardens
Reactors: Small Reactor • Fusion Reactor • Coal Reactor • Power Capacitor • Large Reactor • Backup Capacitor